Avanquest Software#ad - Three great rome total war games in one great value collection! Includes rome total war and the 2 official expansion Packs – Rome Total War Barbarian Invasion* and Rome Total War Alexander. Rome total war Barbarian Invasion is available as downloadable content.
#adSold Out Software#ad - Mobster sim where crime pays. Multiplayer support for up to 4 players. Recruit from a pool of 400 gangsters. Strategic planning and real-time tactical gameplay. Control every aspect of a 1920s-era mob family.
#adSold Out Software#ad - Use the city construction kit to build the perfect city. Build and defend on one screen - no more switching screens. Build cities, foster trade and industry, make money. Appease 5 gods with temples and feativals.
THQ NORDIC#ad - Economy - after you have established your financial basis, intrigues, you have the option to set to automatic and focus on politics, and increase your power/influence/wealth etc. Actions from other players or from yourself like revolts in neighbourhoods, trade embargos and other economic measures. Multiplayer with up to 16 Players.
Famine, war, town fires. The ehe evolutive human emulator, and with said ai, dependent on a 6 trait-system, the new AI system in the Guild 3, is adaptive, behavioural patterns evolve because of its inherent ability to adapt to any given need and desire system. Sandbox - forge your dynasty and create your own "goal" of the game: become sovereign with "good" or "evil" behaviour, dominate the city or the whole scenario economically, politically or annihilate all of your competitors.
City districts - new neighbourhoods are being created within a city through political intervention/general rise in population, or similar environmental circumstances.
Random-based global events, plagues, e. G. Some of them, others, like the freemasons or the Smithsguild, are publicly known, such as the Guild of Thieves or the Warlocks' Circle, are kept secret. Free play mode - choose between objective story driven or free play to create and break alliances at will. Replayability - ai makes every scenario look, and play differently, feel, as the need and desire based system influences the AI behaviour in a seemingly random way. Societies - in the guild 3 the societies can be compared to very powerful social clubs.